Generative Art
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Generative art ideas and source code.      

By matt pearson.

 

  • The complete guide to creating generative graphics for print, video and the web.
  • The philosophy and practice of using a programming language as an artistic tool.
  • Includes a beginners guide to Processing, and applied tutorials on subjects such as Perlin Noise, Randomness, Fractals, Emergence, Agent Oriented Programming, Three Dimensional Drawing, and Cellular Automata.
  • Featuring the work of Robert Hodgin, Jared Tarbell, Aaron Koblin, Casey Reas and many more of the finest contemporary generative artists.
  • Foreword by Marius Watz


  • Coming November 2010.

    EARLY ACCESS NOW AVAILABLE
    Source code and a number of free Creative Commons licensed chapters will be available from here, nearer publication.

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